Financial ideas children can see and use
Children earn pretend dollars in village jobs, decide how much to spend and save, work towards a goal, and progress into deeper budgeting, cost and profit decisions.
Australian money
Count notes and coins, make exact totals, compare values and reason about different combinations.
Spend, save, needs and wants
Split earnings, plan for a goal and notice that choosing one thing can mean waiting for another.
Budgets, costs and profit
Protect money for later, compare options and explore income, expenses, profit and simple interest.
One game, different starting points
Parent / Teacher View includes learning settings so a grown-up can choose a gentler start or a more demanding extension.
Year 2 support
Smaller totals, familiar Australian money and clear visual prompts for early money confidence.
Years 3-5 core play
Money combinations, change, goals, trade-offs, budgets and needs-versus-wants decisions.
Year 6 extension
Larger values and deeper reasoning about planning, savings, costs, revenue and profit.
Simple to try in class
There is no required timetable or testing schedule. Children can return intermittently over several weeks.
Open the game
Visit pebletworld.com/play on each child's usual iPad and browser.
Create a local player
Use initials or a classroom nickname. No full name, school or email is needed.
Let children explore
Return on the same device and browser so locally stored progress remains available.
What feedback helps most
A single observation is useful. Please do not include student names or identifying information.
- What children enjoyed or returned to
- Where they became confused or needed help
- Whether an activity felt too easy or difficult
- Any reading, sound-effect, accessibility or iPad issue
- Connections teachers noticed to financial-literacy learning
Teacher pilot resources
Three concise, printable references for deciding whether Peblet World suits your class.
Teacher Quick Start
Setup, classroom use, troubleshooting and the feedback points that help most.
Download PDFCurriculum Concept Map
A practical Year 2-6 overview of the concepts children practise in each world.
Download PDFPrivacy and Safety
What is stored locally, what is not collected and how adult feedback is handled.
Download PDFBegin with Peblet Village.
The starter adventure is free during this early-access pilot. No child account or download is required.
Open Peblet World →Peblet World is an independent educational game. It is curriculum-connected, but is not an ACARA assessment product and is not endorsed by ACARA, the Queensland Department of Education or any participating school.
